A
method based on UML use cases for GUI design
Jesus Almendros and
Luis Iribarne
JISBD'2004: IX Jornadas de Ingeniería del
Software y Bases de Datos.
Madrid, 2002.
Abstract
The use
case model help the designers to identify the requirements of the
system and to study its high level functionality. In this paper we
present a methodology for graphical user interface design using the UML
use case model. Given a use case diagram representing the actors and
use cases of a system, and a set of activity diagrams describing each
use case, our technique allows us to generate a prototype of each user
interface together with a set of GUI components. Our technique handles
the <<include>> and generalization relationships on use
cases, in such a way that they are interpreted from the point of view
of the GUI design.
[ BibTeX
] [ Paper ]